Debug(<0.7645.0>:combat_play:644) : push_play {12,1,0,1755843144,1,15,107,[{2000000005,1,2,<<231,144,133,233,130,170,229,155,189,229,135,161,232,149,190>>,0,3,0,[{2,105110,<<230,155,185,228,184,149>>,70,5,2,2,35126,49287,0,1,0,0}],[],[#{key=>6,map_name=>look_elem_map,mod=>6,str=><<>>,val=>20000001},#{key=>5,map_name=>look_elem_map,mod=>5,str=><<>>,val=>1},#{key=>3,map_name=>look_elem_map,mod=>3,str=><<>>,val=>30404001},#{key=>2,map_name=>look_elem_map,mod=>2,str=><<>>,val=>10000000},#{key=>4,map_name=>look_elem_map,mod=>4,str=><<>>,val=>0},#{key=>1,map_name=>look_elem_map,mod=>1,str=><<>>,val=>100056}]},{500014,2,0,<<49,229,177,130,46,233,153,182,232,176,166>>,0,2,0,[{2,401010,<<233,153,182,232,176,166>>,56,1,2,2,28726,28726,0,4,0,0}],[],[]}],[{1,[{1,[{1,1,1,1051101,1,2,1,[],2,2,[{2,-5166}]},{1,1,1,1051101,1,2,1,[{9,2}],2,2,[]}]},{2,[{2,1,1,4010101,1,2,2,[],2,1,[{2,-2593}]},{2,1,1,4010101,1,2,2,[{9,2}],2,1,[]}]}],[]},{2,[{1,[{1,1,1,1051102,1,2,1,[{9,-4}],2,2,[]},{1,1,1,1051102,1,2,1,[],2,2,[{2,-7083}]}]},{2,[{2,1,1,4010102,1,2,2,[{9,-4}],2,1,[]},{2,1,1,4010102,1,2,2,[],2,1,[{2,-4518}]}]}],[]},{3,[{1,[{1,1,1,1051101,1,2,1,[],2,2,[{2,-5146}]},{1,1,1,1051101,1,2,1,[{9,2}],2,2,[]}]},{2,[{2,1,1,4010101,1,2,2,[],2,1,[{2,-2611}]},{2,1,1,4010101,1,2,2,[{9,2}],2,1,[]}]}],[]},{4,[{1,[{1,1,1,1051101,1,2,1,[],2,2,[{2,-5202}]},{1,1,1,1051101,1,2,1,[{9,2}],2,2,[]}]},{2,[{2,1,1,4010101,1,2,2,[],2,1,[{2,-2678}]},{2,1,1,4010101,1,2,2,[{9,2}],2,1,[]}]}],[]},{5,[{1,[{1,1,1,1051102,1,2,1,[{9,-4}],2,2,[]},{1,1,1,1051102,1,2,1,[],2,2,[{2,-7233}]}]}],[]}],[{2,1,105110,<<230,155,185,228,184,149>>,70,5,29830,0,0,0,0,0,0,0,0},{2,2,401010,<<233,153,182,232,176,166>>,56,1,12400,0,0,0,0,0,0,1,0}],[],0}
=INFO REPORT==== 2025-08-22 14:12:24 ===
Debug(<0.7645.0>:adventure:262) : FinGridId 9 HasFinIds [9,17] NewOpenIds [4,5,10]
=INFO REPORT==== 2025-08-22 14:12:24 ===
Debug(<0.7645.0>:adventure_event:293) : NewGrid List:[#{eid => 0,
id => 1,
is_fin => 0,
is_open => 0,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 0,
id => 2,
is_fin => 0,
is_open => 0,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 0,
id => 3,
is_fin => 0,
is_open => 0,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100115,
id => 4,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 1,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100118,
id => 5,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 0,
id => 6,
is_fin => 0,
is_open => 0,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100101,
id => 7,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 0,
id => 8,
is_fin => 0,
is_open => 0,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100104,
id => 9,
is_fin => 1,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,