查看日志: sanguobw_test_2/log/gs_2025_8_27.txt

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Debug(<0.29514.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[1,3,3,4]}

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[4,3,3,1]}

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[1,3,3,4]}

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[4,3,3,1]}

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[1,3,3,4]}

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[4,3,3,1]}

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:designation:385) : log_expire 3000001

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[1,3,3,4]}

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:arena:152) : sync_to_arena_role 1

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:404) : hero_star_info #{4=>3}

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:role_log:96) : Day_login_count 0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:520) : combat_eff StarInfo1 #{5=>0,6=>0,9=>0,10=>0,110=>0,111=>0,112=>0,113=>0,114=>0,115=>0}

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 5星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 6星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 9星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 10星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 110星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 111星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 112星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 113星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 114星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 115星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:565) : combat_eff_ga_star StarInfo1 #{0=>0,1=>0,2=>0,3=>0,4=>0,5=>0}

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 0星神器, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 1星神器, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 2星神器, Schedule0

=INFO REPORT==== 2025-08-28 14:45:30 ===
Debug(<0.29514.0>:flog:1244) : combat Type 3星神器, Schedule0