查看日志: sanguobw_test_5/log/gs_2025_8_27.txt
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=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat_ga_skill:28) : combat_begin
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat:68) : combat start CombatType 5 StartArgs {combat_start_arg,0,20,106,[{3,[]},{4,[{1,338545},{2,174843},{3,162098},{4,153854},{5,134360},{6,118735}]}],[10009],[],[],[],[],false,true,0,1}
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat:107) : AtkHaloId 0 DefHaloId 3
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat_skill_talent_action:1271) : act_39 1500
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat_ga_skill:28) : combat_begin
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat:68) : combat start CombatType 5 StartArgs {combat_start_arg,0,20,106,[{3,[]},{4,[{1,338545},{2,174843},{3,162098},{4,153854},{5,134360},{6,118735}]}],[10009],[],[],[],[],false,true,0,1}
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat:107) : AtkHaloId 0 DefHaloId 3
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat_skill_talent_action:1271) : act_39 1500
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat_ga_skill:28) : combat_begin
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat:68) : combat start CombatType 5 StartArgs {combat_start_arg,0,20,106,[{3,[]},{4,[{1,338545},{2,174843},{3,162098},{4,153854},{5,134360},{6,118735}]}],[10009],[],[],[],[],false,true,0,1}
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat:107) : AtkHaloId 0 DefHaloId 3
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat_skill_talent_action:1271) : act_39 1500
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat_ga_skill:28) : combat_begin
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat:68) : combat start CombatType 5 StartArgs {combat_start_arg,0,20,106,[{3,[]},{4,[{1,338545},{2,174843},{3,162098},{4,153854},{5,134360},{6,118735}]}],[10009],[],[],[],[],false,true,0,1}
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat:107) : AtkHaloId 0 DefHaloId 3
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat_skill_talent_action:1271) : act_39 1500
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:combat_ga_skill:28) : combat_begin
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:trial:343) : Award [{gain,hero_exp,12500,undefined,0},{gain,coin,10000,undefined,0}]
=INFO REPORT==== 2025-08-27 19:51:17 ===
Debug(<0.9767.0>:rank_convert:71) : Max 50
=INFO REPORT==== 2025-08-27 19:51:18 ===
Debug(<0.9767.0>:combat_play:658) : push_replay {5,1,6,1756295477,1,20,106,[{5000000003,1,5,<<231,155,138,229,183,158,229,174,143,231,161,149>>,0,3,0,[{1,305020,<<229,145,168,231,145,156>>,185,8,1,4,338545,338545,0,3,0,0},{2,205010,<<232,181,181,228,186,145>>,118,7,2,4,174843,174843,0,2,0,0},{3,405020,<<229,144,149,229,184,131>>,108,8,3,4,162098,162098,0,4,0,0},{4,105030,<<229,188,160,232,190,189>>,100,8,4,4,153854,153854,0,1,0,0},{5,405080,<<229,141,142,233,155,132>>,100,7,5,4,134360,134360,0,4,0,0},{6,205110,<<233,173,143,229,187,182>>,105,6,6,4,118735,118735,0,2,0,0}],[],[#{key=>6,map_name=>look_elem_map,mod=>6,str=><<>>,val=>20000001},#{key=>5,map_name=>look_elem_map,mod=>5,str=><<>>,val=>0},#{key=>3,map_name=>look_elem_map,mod=>3,str=><<>>,val=>30404001},#{key=>2,map_name=>look_elem_map,mod=>2,str=><<>>,val=>10000007},#{key=>4,map_name=>look_elem_map,mod=>4,str=><<>>,val=>0},#{key=>1,map_name=>look_elem_map,mod=>1,str=><<>>,val=>100056}]},{301046,2,0,<<229,174,136,229,141,171,232,141,134,229,183,158,52,54>>,0,2,3,[{6,405080,<<229,141,142,233,155,132>>,55,5,6,2,31992,31992,0,4,0,0},{5,405020,<<229,144,149,229,184,131>>,55,5,5,2,31992,31992,0,4,0,0},{4,405070,<<232,162,129,231,187,141>>,55,5,4,2,31992,31992,0,4,0,0},{3,105120,<<231,148,132,229,167,172>>,55,5,3,2,31992,31992,0,1,0,0},{2,105100,<<232,174,184,232,164,154>>,55,5,2,2,31992,31992,0,1,0,0},{1,105030,<<229,188,160,232,190,189>>,55,5,1,2,31992,31992,0,1,0,0}],[],[]}],[{1,[{2,[{2,1,1,3050202,1,1,1,[{9,-4}],1,2,[]},{2,1,1,3050202,1,1,1,[],1,2,[{2,-59173}]},{2,1,1,3050202,1,1,1,[],2,2,[{2,-59622}]},{2,1,1,3050202,1,1,1,[],3,2,[{2,-60402}]},{2,1,1,3050202,1,1,1,[],4,2,[{2,-59568}]},{2,1,1,3050202,1,1,1,[],5,2,[{2,-58945}]},{2,1,1,3050202,1,1,1,[],6,2,[{2,-59119}]}]}],[{1,[{1,1,1,1,10009,0,0,0,0,0,1,1,[]},{1,1,1,1,10009,0,0,0,0,0,2,1,[]},{1,1,1,1,10009,0,0,0,0,0,3,1,[]},{1,1,1,1,10009,0,0,0,0,0,4,1,[]},{1,1,1,1,10009,0,0,0,0,0,5,1,[]},{1,1,1,1,10009,0,0,0,0,0,6,1,[]}]},{2,[{2,1,3,0,801,0,2,2,1,1,1,2,[]},{2,1,3,0,801,0,2,2,1,1,2,2,[]},{2,1,3,0,801,0,2,2,1,1,3,2,[]},{2,1,3,0,801,0,2,2,1,1,4,2,[]},{2,1,3,0,801,0,2,2,1,1,5,2,[]},{2,1,3,0,801,0,2,2,1,1,6,2,[]}]}]}],[{1,1,305020,<<229,145,168,231,145,156>>,185,8,356829,0,0,0,0,0,0,0,0},{2,1,205010,<<232,181,181,228,186,145>>,118,7,0,0,0,0,0,0,0,0,0},{3,1,405020,<<229,144,149,229,184,131>>,108,8,0,0,0,0,0,0,0,0,0},{4,1,105030,<<229,188,160,232,190,189>>,100,8,0,0,0,0,0,0,0,0,0},{5,1,405080,<<229,141,142,233,155,132>>,100,7,0,0,0,0,0,0,0,0,0},{6,1,205110,<<233,173,143,229,187,182>>,105,6,0,0,0,0,0,0,0,0,0},{1,2,105030,<<229,188,160,232,190,189>>,55,5,0,0,0,0,0,0,0,1,0},{2,2,105100,<<232,174,184,232,164,154>>,55,5,0,0,0,0,0,0,0,1,0},{3,2,105120,<<231,148,132,229,167,172>>,55,5,0,0,0,0,0,0,0,1,0},{4,2,405070,<<232,162,129,231,187,141>>,55,5,0,0,0,0,0,0,0,1,0},{5,2,405020,<<229,144,149,229,184,131>>,55,5,0,0,0,0,0,0,0,1,0},{6,2,405080,<<229,141,142,233,155,132>>,55,5,0,0,0,0,0,0,0,1,0}],[],1}
=INFO REPORT==== 2025-08-27 19:51:18 ===
Debug(<0.9767.0>:pp_sys:26) : Content :{"music":false,"sound":false,"rfScale":1}
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat:68) : combat start CombatType 5 StartArgs {combat_start_arg,0,20,106,[{3,[]},{4,[{1,338545},{2,174843},{3,162098},{4,153854},{5,134360},{6,118735}]}],[10006],[],[],[],[],false,true,0,1}
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat:107) : AtkHaloId 0 DefHaloId 3
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat_skill_talent_action:1271) : act_39 1500
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat_ga_skill:28) : combat_begin
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat:68) : combat start CombatType 5 StartArgs {combat_start_arg,0,20,106,[{3,[]},{4,[{1,338545},{2,174843},{3,162098},{4,153854},{5,134360},{6,118735}]}],[10006],[],[],[],[],false,true,0,1}
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat:107) : AtkHaloId 0 DefHaloId 3
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat_skill_talent_action:1271) : act_39 1500
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat_ga_skill:28) : combat_begin
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat:68) : combat start CombatType 5 StartArgs {combat_start_arg,0,20,106,[{3,[]},{4,[{1,338545},{2,174843},{3,162098},{4,153854},{5,134360},{6,118735}]}],[10006],[],[],[],[],false,true,0,1}
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat:107) : AtkHaloId 0 DefHaloId 3
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat_skill_talent_action:1271) : act_39 1500
=INFO REPORT==== 2025-08-27 19:51:21 ===
Debug(<0.9767.0>:combat_ga_skill:28) : combat_begin