查看日志: sanguobw_test_5/log/gs_2025_8_27.txt
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Debug(<0.26678.0>:adventure_util:244) : GridId 22 ItemList [#{aid=>3,grid_id=>22,is_sell=>0,item_id=>101004,layer=>1,map_name=>adventure_shop_item_map},#{aid=>2,grid_id=>22,is_sell=>0,item_id=>102004,layer=>1,map_name=>adventure_shop_item_map},#{aid=>1,grid_id=>22,is_sell=>0,item_id=>103024,layer=>1,map_name=>adventure_shop_item_map}]
=INFO REPORT==== 2025-08-28 11:34:42 ===
Debug(<0.3462.0>:sys_stat_mgr:55) : MaxNum 1
=INFO REPORT==== 2025-08-28 11:34:42 ===
Debug(<3162.15281.0>:clusters_world_center:103) : reg_srv_to_world_async:{'sanguobw_test_5@127.0.0.1',afgndfgsdfg,5,[116,101,115,116],[],1755964800,1,150,10,222422}
** at node sanguobw_testcross_1@127.0.0.1 **
=INFO REPORT==== 2025-08-28 11:34:44 ===
Debug(<0.26678.0>:adventure_util:242) : List [#{aid=>6,grid_id=>11,is_sell=>0,item_id=>101004,layer=>1,map_name=>adventure_shop_item_map},#{aid=>5,grid_id=>11,is_sell=>0,item_id=>102018,layer=>1,map_name=>adventure_shop_item_map},#{aid=>4,grid_id=>11,is_sell=>0,item_id=>103001,layer=>1,map_name=>adventure_shop_item_map},#{aid=>3,grid_id=>22,is_sell=>0,item_id=>101004,layer=>1,map_name=>adventure_shop_item_map},#{aid=>2,grid_id=>22,is_sell=>0,item_id=>102004,layer=>1,map_name=>adventure_shop_item_map},#{aid=>1,grid_id=>22,is_sell=>0,item_id=>103024,layer=>1,map_name=>adventure_shop_item_map}]
=INFO REPORT==== 2025-08-28 11:34:44 ===
Debug(<0.26678.0>:adventure_util:244) : GridId 11 ItemList [#{aid=>6,grid_id=>11,is_sell=>0,item_id=>101004,layer=>1,map_name=>adventure_shop_item_map},#{aid=>5,grid_id=>11,is_sell=>0,item_id=>102018,layer=>1,map_name=>adventure_shop_item_map},#{aid=>4,grid_id=>11,is_sell=>0,item_id=>103001,layer=>1,map_name=>adventure_shop_item_map}]
=INFO REPORT==== 2025-08-28 11:34:50 ===
Debug(<0.26678.0>:adventure_shop:128) : do_buy Aid 5, CheckGridId 0
=INFO REPORT==== 2025-08-28 11:34:50 ===
Debug(<0.26678.0>:adventure_shop:134) : ShopItemList [#{aid=>6,grid_id=>11,is_sell=>0,item_id=>101004,layer=>1,map_name=>adventure_shop_item_map},#{aid=>5,grid_id=>11,is_sell=>0,item_id=>102018,layer=>1,map_name=>adventure_shop_item_map},#{aid=>4,grid_id=>11,is_sell=>0,item_id=>103001,layer=>1,map_name=>adventure_shop_item_map},#{aid=>3,grid_id=>22,is_sell=>0,item_id=>101004,layer=>1,map_name=>adventure_shop_item_map},#{aid=>2,grid_id=>22,is_sell=>0,item_id=>102004,layer=>1,map_name=>adventure_shop_item_map},#{aid=>1,grid_id=>22,is_sell=>0,item_id=>103024,layer=>1,map_name=>adventure_shop_item_map}]
=INFO REPORT==== 2025-08-28 11:34:51 ===
Debug(<0.3538.0>:flog_formation_mgr:182) : tick
=INFO REPORT==== 2025-08-28 11:34:58 ===
Debug(<0.3523.0>:rank_listener:192) : 冒险排行榜
=INFO REPORT==== 2025-08-28 11:35:14 ===
Debug(<0.26678.0>:pp_dungeon:308) : PT_CS_11074 {16,4,3}
=INFO REPORT==== 2025-08-28 11:35:14 ===
Debug(<0.26678.0>:pp_dungeon:314) : PT_CS_11074 ==2== 3
=INFO REPORT==== 2025-08-28 11:35:14 ===
Debug(<0.3523.0>:rank_listener:192) : 冒险排行榜
=INFO REPORT==== 2025-08-28 11:35:23 ===
Debug(<0.26678.0>:pp_dungeon:252) : PT_CS_11066 {9,6,0}
=INFO REPORT==== 2025-08-28 11:35:23 ===
Debug(<0.26678.0>:combat:68) : combat start CombatType 12 StartArgs {combat_start_arg,0,15,107,[{5,[{{5000000003,6},10000}]}],[21601,21501],[],[],[],[],true,true,0,0}
=INFO REPORT==== 2025-08-28 11:35:23 ===
Debug(<0.26678.0>:combat:107) : AtkHaloId 0 DefHaloId 0
=INFO REPORT==== 2025-08-28 11:35:23 ===
Debug(<0.26678.0>:combat_ga_skill:28) : combat_begin
=INFO REPORT==== 2025-08-28 11:35:23 ===
Debug(<0.26678.0>:combat_play:644) : push_play {12,1,0,1756352123,1,15,107,[{5000000003,1,5,<<231,155,138,229,183,158,229,174,143,231,161,149>>,0,3,0,[{2,305020,<<229,145,168,231,145,156>>,185,9,2,4,430562,430562,0,3,0,0}],[],[#{key=>6,map_name=>look_elem_map,mod=>6,str=><<>>,val=>20000001},#{key=>5,map_name=>look_elem_map,mod=>5,str=><<>>,val=>4},#{key=>3,map_name=>look_elem_map,mod=>3,str=><<>>,val=>30404001},#{key=>2,map_name=>look_elem_map,mod=>2,str=><<>>,val=>10000007},#{key=>4,map_name=>look_elem_map,mod=>4,str=><<>>,val=>3000001},#{key=>1,map_name=>look_elem_map,mod=>1,str=><<>>,val=>100056}]},{500014,2,0,<<49,229,177,130,46,233,153,182,232,176,166>>,0,2,0,[{2,401010,<<233,153,182,232,176,166>>,56,1,2,2,28726,28726,0,4,0,0}],[],[]}],[{1,[{2,[{2,1,1,3050202,1,2,1,[{9,-4}],2,2,[]},{2,1,1,3050202,1,2,1,[],2,2,[{2,-72894}]}]}],[{1,[{1,1,1,1,21601,0,0,0,0,0,2,1,[]},{1,1,1,2,21501,0,0,0,0,0,2,1,[]}]},{2,[{2,1,3,0,801,0,2,2,2,1,2,2,[]}]}]}],[{2,1,305020,<<229,145,168,231,145,156>>,185,9,72894,0,0,0,0,0,0,0,0},{2,2,401010,<<233,153,182,232,176,166>>,56,1,0,0,0,0,0,0,0,1,0}],[],0}
=INFO REPORT==== 2025-08-28 11:35:23 ===
Debug(<0.26678.0>:adventure:262) : FinGridId 9 HasFinIds [2,6,7,9,12,16,17,21] NewOpenIds [3,8,4,5,10]
=INFO REPORT==== 2025-08-28 11:35:23 ===
Debug(<0.26678.0>:adventure_event:293) : NewGrid List:[#{eid => 100117,
id => 1,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100108,
id => 2,
is_fin => 1,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100107,
id => 3,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100105,
id => 4,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100108,