Debug(<0.26678.0>:combat_play:644) : push_play {12,1,0,1756352324,1,15,107,[{5000000003,1,5,<<231,155,138,229,183,158,229,174,143,231,161,149>>,0,3,0,[{2,305020,<<229,145,168,231,145,156>>,185,9,2,4,430562,430562,0,3,0,0}],[],[#{key=>6,map_name=>look_elem_map,mod=>6,str=><<>>,val=>20000001},#{key=>5,map_name=>look_elem_map,mod=>5,str=><<>>,val=>4},#{key=>3,map_name=>look_elem_map,mod=>3,str=><<>>,val=>30404001},#{key=>2,map_name=>look_elem_map,mod=>2,str=><<>>,val=>10000007},#{key=>4,map_name=>look_elem_map,mod=>4,str=><<>>,val=>3000001},#{key=>1,map_name=>look_elem_map,mod=>1,str=><<>>,val=>100056}]},{500041,2,0,<<52,229,177,130,46,232,190,155,229,174,170,232,139,177>>,0,2,0,[{2,102010,<<232,190,155,229,174,170,232,139,177>>,80,2,2,4,58353,58353,0,1,0,0}],[],[]}],[{1,[{2,[{2,1,1,3050202,1,2,1,[{9,-4}],2,2,[]},{2,1,1,3050202,1,2,1,[],2,2,[{2,-72807}]}]}],[{1,[{1,1,1,1,21401,0,0,0,0,0,2,1,[]},{1,1,1,2,21201,0,0,0,0,0,2,1,[]},{1,1,1,3,21101,0,0,0,0,0,2,1,[]},{1,1,1,4,21602,0,0,0,0,0,2,1,[]},{1,1,1,5,21501,0,0,0,0,0,2,1,[]}]},{2,[{2,1,3,0,801,0,2,2,2,1,2,2,[]}]}]}],[{2,1,305020,<<229,145,168,231,145,156>>,185,9,72807,0,0,0,0,0,0,0,0},{2,2,102010,<<232,190,155,229,174,170,232,139,177>>,80,2,0,0,0,0,0,0,0,1,0}],[],0}
=INFO REPORT==== 2025-08-28 11:38:44 ===
Debug(<0.26678.0>:adventure:262) : FinGridId 7 HasFinIds [4,7,9,14,16,17,18,19,20,23,24] NewOpenIds [13,11,12,3,8,1,2,6]
=INFO REPORT==== 2025-08-28 11:38:44 ===
Debug(<0.26678.0>:adventure_event:293) : NewGrid List:[#{eid => 100117,
id => 1,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100422,
id => 2,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100409,
id => 3,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 50224,
index => 1,
map_name => adventure_grid_val_map}},
#{eid => 100405,
id => 4,
is_fin => 1,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100414,
id => 5,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 5,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100418,
id => 6,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100401,
id => 7,
is_fin => 1,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100000,
id => 8,
is_fin => 0,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,
enemy_hp_list => [],
god_shop_items => [],
id => 0,
index => 0,
map_name => adventure_grid_val_map}},
#{eid => 100404,
id => 9,
is_fin => 1,
is_open => 1,
map_name => adventure_grid_map,
val => #{count => 0,