查看日志: sanguobw_test_5/log/gs_2025_8_27.txt

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=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:designation:396) : log_active 3000001

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:yy_active_task:167) : 自动触发活跃任务 

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:yy_active_task:170) : 自动触发活跃任务 Active 0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:404) : hero_star_info #{4=>1}

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:role_log:96) : Day_login_count 0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:520) : combat_eff StarInfo1 #{5=>0,6=>0,9=>0,10=>0,110=>0,111=>0,112=>0,113=>0,114=>0,115=>0}

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 5星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 6星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 9星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 10星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 110星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 111星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 112星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 113星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 114星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 115星武将, Schedule0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:565) : combat_eff_ga_star StarInfo1 #{0=>0,1=>0,2=>0,3=>0,4=>0,5=>0}

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 0星神器, Schedule0

=INFO REPORT==== 2025-08-28 14:51:59 ===
Debug(<0.32133.0>:flog:1244) : combat Type 1星神器, Schedule0