查看日志: sanguobw_test_5/log/gs_2025_8_27.txt

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=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 3星神器, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 4星神器, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 5星神器, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:576) : combat_eff_item 1000050 6591

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 剩余进阶丹数量, Schedule6591

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:584) : combat_eff_gold 15286

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 元宝数量, Schedule15286

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 4星红装, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 5星红装, Schedule1

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 6星红装, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 宝器等级, Schedule0.0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 宝器精炼, Schedule0.0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 全宝器命格等级, Schedule0.0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:699) : combat_eff_all_seal 0 0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 红宝器数量, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 全宝器数量, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 红宝器命格等级, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 非宝器命格等级, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 属性玉石, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 技能玉石, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 金锦囊, Schedule0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 红锦囊, Schedule1

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 神兵, Schedule8.0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 战马等级, Schedule0.0

=INFO REPORT==== 2025-08-30 17:04:07 ===
Debug(<0.26696.2>:flog:1244) : combat Type 0阶战马, Schedule0

=INFO REPORT==== 2025-08-30 17:04:18 ===
Debug(<0.26696.2>:open_skin_gift:88) : Data {0,0,1569686399,3001,2501,[{2,1980},{2000102,1},{1000080,10},{2000065,1}]}

=INFO REPORT==== 2025-08-30 17:04:18 ===
Debug(<0.26696.2>:point_hero_api:149) :  info Data :{3,1570118399,0,[{105020,50,0,999},{105030,50,0,999},{205050,50,0,999},{205080,50,0,999},{305020,50,0,999},{305060,50,0,999},{405050,50,0,999},{405030,50,0,999}],60,-1,0,20,99999,0}

=INFO REPORT==== 2025-08-30 17:04:18 ===
Debug(<0.26696.2>:pp_sys:26) : Content :{"music":false,"sound":false,"rfScale":1} 

=INFO REPORT==== 2025-08-30 17:04:35 ===
Debug(<0.3538.0>:flog_formation_mgr:182) : tick

=INFO REPORT==== 2025-08-30 17:04:35 ===
Debug(<0.26696.2>:pp_sys:26) : Content :{"music":false,"sound":false,"rfScale":1} 

=INFO REPORT==== 2025-08-30 17:04:43 ===
Debug(<0.3462.0>:sys_stat_mgr:55) : MaxNum 1

=INFO REPORT==== 2025-08-30 17:04:43 ===
Debug(<3162.23194.1>:clusters_world_center:103) : reg_srv_to_world_async:{'sanguobw_test_5@127.0.0.1',afgndfgsdfg,5,[116,101,115,116],[],1569081600,1,150,10,387316}
** at node sanguobw_testcross_1@127.0.0.1 **

=INFO REPORT==== 2025-08-30 17:05:08 ===
Debug(<0.3647.0>:background_gc:184) : backgroup gc over