查看日志: sanguobw_test_5/log/gs_2025_9_18.txt

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Debug(<0.8161.0>:flog:1244) : combat Type 4星神器, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 5星神器, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:576) : combat_eff_item 1000050 496

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 剩余进阶丹数量, Schedule496

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:584) : combat_eff_gold 7756

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 元宝数量, Schedule7756

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 4星红装, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 5星红装, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 6星红装, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 宝器等级, Schedule0.0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 宝器精炼, Schedule0.0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 全宝器命格等级, Schedule0.0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:699) : combat_eff_all_seal 0 0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 红宝器数量, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 全宝器数量, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 红宝器命格等级, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 非宝器命格等级, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 属性玉石, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 技能玉石, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 金锦囊, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 红锦囊, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 神兵, Schedule0.0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 战马等级, Schedule0.0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:flog:1244) : combat Type 0阶战马, Schedule0

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:open_skin_gift:88) : Data {0,0,1569686399,3001,2501,[{2,1980},{2000102,1},{1000080,10},{2000065,1}]}

=INFO REPORT==== 2025-09-18 19:54:53 ===
Debug(<0.8161.0>:point_hero_api:149) :  info Data :{2,1770393599,0,[{105060,50,0,999},{105130,50,0,999},{205070,50,0,999},{205020,50,0,999},{305130,50,0,999},{305010,50,0,999},{405080,50,0,999},{405040,50,0,999}],60,-1,0,20,99999,0}

=INFO REPORT==== 2025-09-18 19:54:54 ===
Debug(<0.8161.0>:pp_sys:26) : Content :{"music":true,"sound":true,"rfScale":1} 

=INFO REPORT==== 2025-09-18 19:54:58 ===
Debug(<0.8159.0>:websocket_handler:201) : 帐号[aa1]的连接进程已退出[{remote,1001,<<>>}]

=INFO REPORT==== 2025-09-18 19:55:03 ===
Debug(<0.8171.0>:websocket_handler:25) : init

=INFO REPORT==== 2025-09-18 19:55:03 ===
Debug(<0.8170.0>:websocket_handler:29) : State {conn,undefined,game,undefined,<<>>,[],<<>>,<<>>,<<>>,0,0,undefined,undefined,{14,145,58,85},9388,{1758,12343271,268253},0,0,0,#{},false,false,0,0,0,0,0,1,0,0,<<>>,<<>>,<<>>,1,<<>>}

=INFO REPORT==== 2025-09-18 19:55:03 ===
Debug(<0.8170.0>:pp_login:53) : 10000 {AccountBase, Tstamp, Token, Pf, ZoneId, ChannelReg, Dispense, DeviceId, DeviceType, Sign}:{<<97,97,49>>,1554879226,<<>>,<<116,101,115,116>>,5,<<55,51,95,48>>,<<>>,<<>>,1,<<>>}


=INFO REPORT==== 2025-09-18 19:55:03 ===
Debug(<0.8170.0>:pp_login:70) : AccountBase aa1, ChannelReg 73_0, ZoneId 5, Pf test 

=INFO REPORT==== 2025-09-18 19:55:03 ===
Debug(<0.8170.0>:pp_login:74) : RoleBaseList [{5000000005,<<230,176,184,230,152,140,233,131,161,229,173,144,233,170,158>>,2,1,150,1757316753}]

=INFO REPORT==== 2025-09-18 19:55:03 ===