查看日志: sanguobw_test_6/log/gs_2025_9_17.txt

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=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:576) : combat_eff_item 1000050 289

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 剩余进阶丹数量, Schedule289

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:584) : combat_eff_gold 46429

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 元宝数量, Schedule46429

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 4星红装, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 5星红装, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 6星红装, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 宝器等级, Schedule0.0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 宝器精炼, Schedule0.0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 全宝器命格等级, Schedule0.0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:699) : combat_eff_all_seal 0 0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 红宝器数量, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 全宝器数量, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 红宝器命格等级, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 非宝器命格等级, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 属性玉石, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 技能玉石, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 金锦囊, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 红锦囊, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 神兵, Schedule0.0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 战马等级, Schedule0.0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:flog:1244) : combat Type 0阶战马, Schedule0

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:open_skin_gift:88) : Data {0,0,1756742399,3001,2501,[{2,1980},{2000102,1},{1000080,10},{2000065,1}]}

=INFO REPORT==== 2025-09-17 16:30:38 ===
Debug(<0.6118.0>:point_hero_api:149) :  info Data :{3,1767974399,0,[{105020,50,0,999},{105030,50,0,999},{205050,50,0,999},{205080,50,0,999},{305020,50,0,999},{305060,50,0,999},{405050,50,0,999},{405030,50,0,999}],60,-1,0,20,99999,0}

=INFO REPORT==== 2025-09-17 16:30:39 ===
Debug(<0.6118.0>:pp_sys:26) : Content :{"music":true,"sound":true,"rfScale":1} 

=INFO REPORT==== 2025-09-17 16:30:40 ===
Debug(<0.6116.0>:websocket_handler:201) : 帐号[aa1]的连接进程已退出[{remote,1001,<<>>}]

=INFO REPORT==== 2025-09-17 16:30:46 ===
Debug(<0.6127.0>:websocket_handler:25) : init

=INFO REPORT==== 2025-09-17 16:30:46 ===
Debug(<0.6126.0>:websocket_handler:29) : State {conn,undefined,game,undefined,<<>>,[],<<>>,<<>>,<<>>,0,0,undefined,undefined,{14,145,58,85},9877,{1758,9924069,242700},0,0,0,#{},false,false,0,0,0,0,0,1,0,0,<<>>,<<>>,<<>>,1,<<>>}

=INFO REPORT==== 2025-09-17 16:30:46 ===
Debug(<0.6126.0>:pp_login:53) : 10000 {AccountBase, Tstamp, Token, Pf, ZoneId, ChannelReg, Dispense, DeviceId, DeviceType, Sign}:{<<97,97,49>>,1456222308,<<>>,<<116,101,115,116>>,6,<<55,51,95,48>>,<<>>,<<>>,1,<<>>}


=INFO REPORT==== 2025-09-17 16:30:46 ===
Debug(<0.6126.0>:pp_login:70) : AccountBase aa1, ChannelReg 73_0, ZoneId 6, Pf test 

=INFO REPORT==== 2025-09-17 16:30:46 ===
Debug(<0.6126.0>:pp_login:74) : RoleBaseList [{6000000003,<<230,178,155,229,155,189,231,167,139,232,142,178>>,3,0,150,1766771069}]

=INFO REPORT==== 2025-09-17 16:30:49 ===
Debug(<0.6126.0>:pp_login:338) : 登录游戏 id:6000000003, account:aa1, Pid:<0.6126.0>, pfkey:<<>>, currentpf:<<116,101,115,116>>


=INFO REPORT==== 2025-09-17 16:30:49 ===