查看日志: sanguobw_test_6/log/gs_2025_9_4.txt
总行数: 49772
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=ERROR REPORT==== 2025-09-05 11:07:26 ===
Error(<0.14157.1>:role:1040) : [新安定建元5166]的角色进程处理命令时出错:{'EXIT',{badmatch,[{yy_artifact_api,info,2,[{file,[115,114,99,47,109,111,100,47,97,99,116,105,118,105,116,121,47,121,121,47,97,114,116,105,102,97,99,116,47,121,121,95,97,114,116,105,102,97,99,116,95,97,112,105,46,101,114,108]},{line,193}]},{role,handle_rpc,2,[{file,[115,114,99,47,109,111,100,47,114,111,108,101,47,114,111,108,101,46,101,114,108]},{line,997}]},{gen_server,try_dispatch,4,[{file,[103,101,110,95,115,101,114,118,101,114,46,101,114,108]},{line,615}]},{gen_server,handle_msg,5,[{file,[103,101,110,95,115,101,114,118,101,114,46,101,114,108]},{line,681}]},{proc_lib,init_p_do_apply,3,[{file,[112,114,111,99,95,108,105,98,46,101,114,108]},{line,240}]}]}} [Cmd:19071 Data:{2502}]
=INFO REPORT==== 2025-09-05 11:07:26 ===
Debug(<0.14157.1>:pp_sys:26) : Content :{"music":true}
=INFO REPORT==== 2025-09-05 11:07:26 ===
Debug(<0.14157.1>:pp_sys:26) : Content :{"music":true,"sound":true}
=INFO REPORT==== 2025-09-05 11:07:26 ===
Debug(<0.14157.1>:kfwarlords_api:449) : Rank_vote_ids []
=INFO REPORT==== 2025-09-05 11:07:26 ===
Debug(<0.14157.1>:kfwarlords_api:482) : Server_vote_ids []
=INFO REPORT==== 2025-09-05 11:07:26 ===
Debug(<0.14157.1>:kfwarlords_api:523) : Server_cai_ids []
=INFO REPORT==== 2025-09-05 11:07:44 ===
Debug(<0.14157.1>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}
=INFO REPORT==== 2025-09-05 11:07:46 ===
Debug(<0.14157.1>:combat:68) : combat start CombatType 1 StartArgs {combat_start_arg,0,20,104,[],[],[],[],[],[],true,true,0,1}
=INFO REPORT==== 2025-09-05 11:07:46 ===
Debug(<0.14157.1>:combat:107) : AtkHaloId 0 DefHaloId 0
=INFO REPORT==== 2025-09-05 11:07:46 ===
Debug(<0.14157.1>:combat_ga_skill:28) : combat_begin
=INFO REPORT==== 2025-09-05 11:07:46 ===
Debug(<0.14157.1>:combat_play:644) : push_play {1,1,0,1766771091,1,20,104,[{6000000003,1,6,<<230,178,155,229,155,189,231,167,139,232,142,178>>,0,1,0,[{1,304040,<<229,176,145,229,165,179,229,176,143,228,185,148>>,1,4,1,2,3000,3000,0,3,0,0},{2,303010,<<233,187,132,231,155,150>>,1,3,2,2,2400,2400,0,3,0,0}],[],[#{key=>6,map_name=>look_elem_map,mod=>6,str=><<>>,val=>20000001},#{key=>5,map_name=>look_elem_map,mod=>5,str=><<>>,val=>0},#{key=>3,map_name=>look_elem_map,mod=>3,str=><<>>,val=>30404001},#{key=>2,map_name=>look_elem_map,mod=>2,str=><<>>,val=>10000000},#{key=>4,map_name=>look_elem_map,mod=>4,str=><<>>,val=>0},#{key=>1,map_name=>look_elem_map,mod=>1,str=><<>>,val=>100056}]},{100001,2,0,<<230,161,131,229,155,173,231,187,147,228,185,137,49>>,0,2,0,[{2,403010,<<230,140,129,230,158,170,230,181,129,229,175,135>>,1,3,2,2,1072,1072,0,4,0,0}],[],[]}],[{1,[{1,[{1,1,1,3040401,1,1,1,[],2,2,[{2,-291}]},{1,1,1,3040401,1,1,1,[{9,2}],2,2,[]}]},{2,[{2,1,1,4030101,1,2,2,[],2,1,[{2,-262}]},{2,1,1,4030101,1,2,2,[{9,2}],2,1,[]}]},{3,[{3,1,1,3030101,1,2,1,[],2,2,[{2,-240}]},{3,1,1,3030101,1,2,1,[{9,2}],2,2,[]}]}],[]},{2,[{1,[{1,1,1,3040402,1,1,1,[{9,-4}],2,2,[]},{1,1,1,3040402,1,1,1,[],2,2,[{2,-501}]}]},{2,[{2,1,1,4030102,1,2,2,[{9,-4}],2,1,[]},{2,1,1,4030102,1,2,2,[],2,1,[{2,-621}]}]},{3,[{3,1,1,3030102,1,2,1,[{9,-4}],2,2,[]},{3,1,1,3030102,1,2,1,[],2,2,[{2,-412}]}]}],[]}],[{1,1,304040,<<229,176,145,229,165,179,229,176,143,228,185,148>>,1,4,792,0,0,0,0,0,0,0,0},{2,1,303010,<<233,187,132,231,155,150>>,1,3,652,0,0,0,0,0,0,0,0},{2,2,403010,<<230,140,129,230,158,170,230,181,129,229,175,135>>,1,3,883,0,0,0,0,0,0,1,0}],[],1}
=INFO REPORT==== 2025-09-05 11:07:46 ===
Debug(<0.14157.1>:main_guard:577) : GuardTimeList [{1,1200,0}]
=INFO REPORT==== 2025-09-05 11:07:46 ===
Debug(<0.14157.1>:role_gain:310) : 加经验 LogType guard_pass_rewrad exp 200
=INFO REPORT==== 2025-09-05 11:07:46 ===
Debug(<0.14157.1>:maze_api:166) : check_reset lev_up
=INFO REPORT==== 2025-09-05 11:07:46 ===
Debug(<0.14157.1>:main_guard_util:29) : push reward ids [1]
=INFO REPORT==== 2025-09-05 11:08:00 ===
Debug(<0.14157.1>:pp_sys:26) : Content :{"music":true,"sound":true,"rfScale":1}
=INFO REPORT==== 2025-09-05 11:08:12 ===
Debug(<0.14157.1>:item_combine:116) : HeroIds [104030]
=INFO REPORT==== 2025-09-05 11:08:17 ===
Debug(<0.14157.1>:pp_hero:23) : 查看武将ID[1]的详细信息
=INFO REPORT==== 2025-09-05 11:08:18 ===
Debug(<0.14157.1>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}
=INFO REPORT==== 2025-09-05 11:08:18 ===
Debug(<0.14157.1>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}
=INFO REPORT==== 2025-09-05 11:08:19 ===
Debug(<0.3450.0>:clusters_area_node_info:51) : clusters_area_node_info reg_center 'reg_to_area_cls'
=ERROR REPORT==== 2025-09-05 11:08:19 ===
Error(<0.3450.0>:clusters_area_node_info:58) : ping_center reg_to_area_cls err pang
=INFO REPORT==== 2025-09-05 11:08:19 ===
Debug(<0.3446.0>:sys_stat_mgr:55) : MaxNum 1
=INFO REPORT==== 2025-09-05 11:08:19 ===
Debug(<3162.30795.0>:clusters_world_center:103) : reg_srv_to_world_async:{'sanguobw_test_6@127.0.0.1',afgndfgsdfg,6,[116,101,115,116],[],1756137600,1,150,10,7528}
** at node sanguobw_testcross_1@127.0.0.1 **
=INFO REPORT==== 2025-09-05 11:08:21 ===
Debug(<0.14157.1>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}
=INFO REPORT==== 2025-09-05 11:08:21 ===
Debug(<0.14157.1>:hero_attr:188) : FormationHaloRealmMap #{1=>[3,3]}
=INFO REPORT==== 2025-09-05 11:08:26 ===
Debug(<0.14157.1>:hero_attr:188) : FormationHaloRealmMap #{1=>[1,3,3]}
=INFO REPORT==== 2025-09-05 11:08:28 ===
Debug(<0.14157.1>:combat:68) : combat start CombatType 1 StartArgs {combat_start_arg,0,20,104,[],[],[],[],[],[],true,true,0,1}
=INFO REPORT==== 2025-09-05 11:08:28 ===
Debug(<0.14157.1>:combat:107) : AtkHaloId 0 DefHaloId 0
=INFO REPORT==== 2025-09-05 11:08:28 ===
Debug(<0.14157.1>:combat_ga_skill:28) : combat_begin
=INFO REPORT==== 2025-09-05 11:08:28 ===
Debug(<0.14157.1>:combat_play:644) : push_play {1,1,0,1766771133,1,20,104,[{6000000003,1,6,<<230,178,155,229,155,189,231,167,139,232,142,178>>,0,1,0,[{1,304040,<<229,176,145,229,165,179,229,176,143,228,185,148>>,11,4,1,2,4780,4780,0,3,0,0},{2,303010,<<233,187,132,231,155,150>>,1,3,2,2,2400,2400,0,3,0,0},{3,104030,<<229,176,145,229,185,180,230,155,185,230,147,141>>,1,4,3,2,3000,3000,0,1,0,0}],[],[#{key=>6,map_name=>look_elem_map,mod=>6,str=><<>>,val=>20000001},#{key=>5,map_name=>look_elem_map,mod=>5,str=><<>>,val=>0},#{key=>3,map_name=>look_elem_map,mod=>3,str=><<>>,val=>30404001},#{key=>2,map_name=>look_elem_map,mod=>2,str=><<>>,val=>10000000},#{key=>4,map_name=>look_elem_map,mod=>4,str=><<>>,val=>0},#{key=>1,map_name=>look_elem_map,mod=>1,str=><<>>,val=>100056}]},{100002,2,0,<<230,161,131,229,155,173,231,187,147,228,185,137,50>>,0,2,0,[{2,301010,<<230,140,129,229,136,128,230,181,129,229,175,135>>,1,1,2,2,1133,1133,0,4,0,0}],[],[]}],[{1,[{1,[{1,1,1,3040401,1,1,1,[],2,2,[{2,-514}]},{1,1,1,3040401,1,1,1,[{9,2}],2,2,[]}]},{2,[{2,1,1,3010101,1,2,2,[],2,1,[{2,-271}]},{2,1,1,3010101,1,2,2,[{9,2}],2,1,[]}]},{3,[{3,1,1,3030101,1,2,1,[],2,2,[{2,-230}]},{3,1,1,3030101,1,2,1,[{9,2}],2,2,[]}]},{4,[{4,1,1,1040301,1,3,1,[],2,2,[{2,-153}]},{4,1,1,1040301,1,3,1,[{9,2}],2,2,[]}]}],[]},{2,[{1,[{1,1,1,3040402,1,1,1,[{9,-4}],2,2,[]},{1,1,1,3040402,1,1,1,[],2,2,[{2,-911}]}]}],[]}],[{1,1,304040,<<229,176,145,229,165,179,229,176,143,228,185,148>>,11,4,1425,0,0,0,0,0,0,0,0},{2,1,303010,<<233,187,132,231,155,150>>,1,3,230,0,0,0,0,0,0,0,0},{3,1,104030,<<229,176,145,229,185,180,230,155,185,230,147,141>>,1,4,153,0,0,0,0,0,0,0,0},{2,2,301010,<<230,140,129,229,136,128,230,181,129,229,175,135>>,1,1,271,0,0,0,0,0,0,1,0}],[],1}
=INFO REPORT==== 2025-09-05 11:08:28 ===
Debug(<0.14157.1>:main_guard:577) : GuardTimeList [{2,1200,0}]
=INFO REPORT==== 2025-09-05 11:08:28 ===
Debug(<0.14157.1>:role_gain:310) : 加经验 LogType guard_pass_rewrad exp 200