查看日志: sanguobw_test_6/log/gs_2025_9_9.txt
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=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:maze_api:166) : check_reset login
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.233.3>:pp_login:53) : 10000 {AccountBase, Tstamp, Token, Pf, ZoneId, ChannelReg, Dispense, DeviceId, DeviceType, Sign}:{<<104,49>>,1030725974,<<>>,<<116,101,115,116>>,6,<<55,51,95,48>>,<<>>,<<>>,1,<<>>}
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.233.3>:pp_login:70) : AccountBase h1, ChannelReg 73_0, ZoneId 6, Pf test
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.233.3>:pp_login:74) : RoleBaseList [{6000000004,<<230,137,172,229,183,158,229,164,170,229,133,176>>,2,0,18,1757394073}]
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:yy_acc_cost:197) : yy_acc_cost map #{activity_id=>0,map_name=>yy_acc_cost_map,reward_his=>[],start_time=>0,total=>0}
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:midnight:157) : login 隔天事件 1768496461 isWeekly true
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:maze_api:166) : check_reset midnight
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:yy_acc_cost:197) : yy_acc_cost map #{activity_id=>0,map_name=>yy_acc_cost_map,reward_his=>[],start_time=>0,total=>0}
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:role_api:450) : PT_SC_12011 Fc 8209 Money 2892 max_fc 12530 前端版本 none
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:yy_active_task:167) : 自动触发活跃任务
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:yy_active_task:170) : 自动触发活跃任务 Active 0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:404) : hero_star_info #{4=>14,5=>6}
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:role_log:96) : Day_login_count 0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.3441.0>:guild_util:86) : pack_member_update Name 庐江郡光明 LastLogin 1768496461 Status 1
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:520) : combat_eff StarInfo1 #{5=>6,6=>0,9=>0,10=>0,110=>0,111=>0,112=>0,113=>0,114=>0,115=>0}
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 5星武将, Schedule6
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 6星武将, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 9星武将, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 10星武将, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 110星武将, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 111星武将, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 112星武将, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 113星武将, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 114星武将, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 115星武将, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:565) : combat_eff_ga_star StarInfo1 #{0=>0,1=>0,2=>0,3=>0,4=>0,5=>0}
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 0星神器, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 1星神器, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 2星神器, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 3星神器, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 4星神器, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:1244) : combat Type 5星神器, Schedule0
=INFO REPORT==== 2025-09-12 18:19:11 ===
Debug(<0.235.3>:flog:576) : combat_eff_item 1000050 2043