查看日志: sanguobw_test_6/log/gs_2025_9_9.txt
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=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 113星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 114星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 115星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:565) : combat_eff_ga_star StarInfo1 #{0=>0,1=>0,2=>0,3=>0,4=>0,5=>0}
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 0星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 1星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 2星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 3星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 4星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 5星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:576) : combat_eff_item 1000050 2043
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 剩余进阶丹数量, Schedule2043
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:584) : combat_eff_gold 28299
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 元宝数量, Schedule28299
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 4星红装, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 5星红装, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 6星红装, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 宝器等级, Schedule0.0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 宝器精炼, Schedule0.0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 全宝器命格等级, Schedule0.0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:699) : combat_eff_all_seal 0 0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 红宝器数量, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 全宝器数量, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 红宝器命格等级, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 非宝器命格等级, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 金锦囊, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 红锦囊, Schedule0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:flog:1244) : combat Type 神兵, Schedule0.0
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1393.3>:open_skin_gift:88) : Data {0,0,1756742399,3001,2501,[{2,1980},{2000102,1},{1000080,10},{2000065,1}]}
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1393.3>:point_hero_api:149) : info Data :{2,1770393599,0,[{105060,50,0,999},{105130,50,0,999},{205070,50,0,999},{205020,50,0,999},{305130,50,0,999},{305010,50,0,999},{405080,50,0,999},{405040,50,0,999}],60,-1,0,20,99999,0}
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:open_skin_gift:88) : Data {0,0,1756742399,3001,2501,[{2,1980},{2000102,1},{1000080,10},{2000065,1}]}
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:point_hero_api:149) : info Data :{2,1770393599,0,[{105060,50,0,999},{105130,50,0,999},{205070,50,0,999},{205020,50,0,999},{305130,50,0,999},{305010,50,0,999},{405080,50,0,999},{405040,50,0,999}],60,-1,0,20,99999,0}
=INFO REPORT==== 2025-09-12 19:09:52 ===
Debug(<0.1391.3>:pp_sys:26) : Content :{"music":false,"sound":false,"rfScale":1}
=ERROR REPORT==== 2025-09-12 19:09:53 ===