查看日志: sanguobw_test_6/log/gs_2025_9_9.txt
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=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2087.3>:role_log:96) : Day_login_count 0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:yy_acc_cost:197) : yy_acc_cost map #{activity_id=>0,map_name=>yy_acc_cost_map,reward_his=>[],start_time=>0,total=>0}
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:midnight:157) : login 隔天事件 1774458061 isWeekly true
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:maze_api:166) : check_reset midnight
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:yy_acc_cost:197) : yy_acc_cost map #{activity_id=>0,map_name=>yy_acc_cost_map,reward_his=>[],start_time=>0,total=>0}
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:role_api:450) : PT_SC_12011 Fc 8209 Money 2892 max_fc 12530 前端版本 none
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:yy_active_task:167) : 自动触发活跃任务
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:yy_active_task:170) : 自动触发活跃任务 Active 0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:404) : hero_star_info #{4=>14,5=>6}
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:role_log:96) : Day_login_count 0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:520) : combat_eff StarInfo1 #{5=>6,6=>0,9=>0,10=>0,110=>0,111=>0,112=>0,113=>0,114=>0,115=>0}
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 5星武将, Schedule6
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.3441.0>:guild_util:86) : pack_member_update Name 庐江郡光明 LastLogin 1774458061 Status 1
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2087.3>:open_skin_gift:88) : Data {0,0,1756742399,3001,2501,[{2,1980},{2000102,1},{1000080,10},{2000065,1}]}
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2087.3>:point_hero_api:149) : info Data :{1,1774540799,0,[{105010,50,0,999},{105050,50,0,999},{205010,50,0,999},{205040,50,0,999},{305040,50,0,999},{305050,50,0,999},{405010,50,0,999},{405060,50,0,999}],60,-1,0,20,99999,0}
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 6星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 9星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 10星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 110星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 111星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 112星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 113星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 114星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 115星武将, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:565) : combat_eff_ga_star StarInfo1 #{0=>0,1=>0,2=>0,3=>0,4=>0,5=>0}
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 0星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 1星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 2星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 3星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 4星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 5星神器, Schedule0
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:576) : combat_eff_item 1000050 2043
=INFO REPORT==== 2025-09-12 19:28:27 ===
Debug(<0.2084.3>:flog:1244) : combat Type 剩余进阶丹数量, Schedule2043